/*

 jsAMP - V0.9a.20071010 - "Technology Preview" :D
 ---------------------------------------------------------
 An MP3 player implementation using the SoundManager 2 API

 http://www.schillmania.com/projects/soundmanager2/

*/

/*
   GENERAL DISCLAIMER: This isn't finished yet.
   --------------------------------------------------------
   In the meantime, check the SM2 project at the above URL.
*/

function SMUtils() {
  var self = this;
  this.isSafari = navigator.userAgent.match(/safari/);
  this.isMac = navigator.platform.match(/mac/);
  this.isIE = (navigator.appVersion.match(/MSIE/) && !navigator.userAgent.match(/Opera/));
  this.isNewIE = (this.isIE && !this.isMac && (!navigator.userAgent.match(/MSIE (5|6)/)));
  this.isOldIE = (this.isIE && !this.isNewIE);

  this.$ = function(sID) {
    return document.getElementById(sID);
  }

  this.isChildOf = function(oChild,oParent) {
    while (oChild.parentNode && oChild != oParent) {
      oChild = oChild.parentNode;
    }
    return (oChild == oParent);
  }

  this.addEventHandler = function(o,evtName,evtHandler) {
    typeof(attachEvent)=='undefined'?o.addEventListener(evtName,evtHandler,false):o.attachEvent('on'+evtName,evtHandler);
  }

  this.removeEventHandler = function(o,evtName,evtHandler) {
    typeof(attachEvent)=='undefined'?o.removeEventListener(evtName,evtHandler,false):o.detachEvent('on'+evtName,evtHandler);
  }

  this.classContains = function(o,cStr) {
    return (typeof(o.className)!='undefined'?o.className.indexOf(cStr)+1:false);
  }

  this.addClass = function(o,cStr) {
    if (!o) return false; // safety net
    if (self.classContains(o,cStr)) return false;
    o.className = (o.className?o.className+' ':'')+cStr;
  }

  this.removeClass = function(o,cStr) {
    if (!o) return false; // safety net
    if (!self.classContains(o,cStr)) return false;
    o.className = o.className.replace(new RegExp('( '+cStr+')|('+cStr+')','g'),'');
  }

  this.getElementsByClassName = function(className,tagNames,oParent) {
    var doc = (oParent||document);
    var matches = [];
    var i,j;
    var nodes = [];
    if (typeof(tagNames)!='undefined' && typeof(tagNames)!='string') {
      for (i=tagNames.length; i--;) {
        if (!nodes || !nodes[tagNames[i]]) {
          nodes[tagNames[i]] = doc.getElementsByTagName(tagNames[i]);
        }
      }
    } else if (tagNames) {
      nodes = doc.getElementsByTagName(tagNames);
    } else {
      nodes = doc.all||doc.getElementsByTagName('*');
    }
    if (typeof(tagNames)!='string') {
      for (i=tagNames.length; i--;) {
        for (j=nodes[tagNames[i]].length; j--;) {
          if (self.classContains(nodes[tagNames[i]][j],className)) {
            matches[matches.length] = nodes[tagNames[i]][j];
          }
        }
      }
    } else {
      for (i=0; i<nodes.length; i++) {
        if (self.classContains(nodes[i],className)) {
          matches[matches.length] = nodes[i];
        }
      }
    }
    return matches;
  }

  this.getOffX = function(o) {
    // http://www.xs4all.nl/~ppk/js/findpos.html
    var curleft = 0;
    if (o.offsetParent) {
      while (o.offsetParent) {
        curleft += o.offsetLeft;
        o = o.offsetParent;
      }
    }
    else if (o.x) curleft += o.x;
    return curleft;
  }

  this.getOffY = function(o) {
    // http://www.xs4all.nl/~ppk/js/findpos.html
    var curtop = 0;
    if (!o) return false;
    if (o.offsetParent) {
      while (o.offsetParent) {
       curtop += o.offsetTop;
       o = o.offsetParent;
      }
    }
    else if (o.y) curtop += o.y;
    return curtop;
  }

  this.setOpacity = this.isIE?function(o,nOpacity) {
    o.style.filter = 'alpha(opacity='+nOpacity+')';
  }:function(o,nOpacity) {
    o.style.opacity = nOpacity/100;
  }

  this.copy = function(oArray) {
    // there *must* be a cleaner way to do this..
    var o2 = [];
    for (var i=0,j=oArray.length; i<j; i++) {
      o2[i] = oArray[i];
    }
    return o2;
  }

};

var smUtils = new SMUtils();

function SMPlayer(oSoundPlayer) {
  var self = this;
  this.oParent = oSoundPlayer;
  var u = smUtils; // alias
  var getEBCN = u.getElementsByClassName;
  this.oMain = u.$('player-template');
  if (this.oMain){
	  this.o = this.oMain.getElementsByTagName('div')[0];
	  this.oLeft = getEBCN('left','div',this.o)[0];
	  this.oBar = getEBCN('mid','div',this.o)[0];
	  this.oSlider = getEBCN('slider','a',this.o)[0];
	  this.oTitle = getEBCN('caption','span',this.oBar)[0];
	  this.oSeek = getEBCN('seek','div',this.oBar)[0];
	  this.oDivider = getEBCN('divider','div',this.oBar)[0];
	  this.sFormat = (this.oTitle.innerHTML||'%artist - %title');
	  this.sFormatSeek = (this.oSeek.innerHTML||'%{time1}/%{time2} (%{percent}%)');
	  this.oProgress = getEBCN('progress','div',this.oBar)[0];
	  this.oRight = getEBCN('right','div',this.o)[0];
	  this.oTime = getEBCN('time','div',this.o)[0];
	  this.oShuffle = getEBCN('shuffle','a',this.o)[0];
	  this.oRepeat = getEBCN('loop','a',this.o)[0];
	  this.oMute = getEBCN('mute','a',this.o)[0];
	  this.oVolume = getEBCN('volume','a',this.o)[0];
	  this.lastTime = 0;
	  this.scale = 100;
	  this.percentLoaded = 0;
	  this.gotTimeEstimate = 0;
	  this.offX = 0;
	  this.x = 0;
	  this.xMin = 0;
	  this.barWidth = self.oBar.offsetWidth;
	  this.xMax = self.barWidth-self.oSlider.offsetWidth;
	  this.xMaxLoaded = 0;
	//  this.value = 0;
	  this.timer = null;
	  this._className = this.oBar.className;
	  this.tween = [];
	  this.frame = 0;
	  this.playState = 0;
	  this.busy = false; // when being dragged/animated/moved by user
	  this.maxOpacity = 100; // barber pole opacity (when animating in)
	  this.didDrag = false;
	  this.coords = {
	   'x': 0,
	   'y': 0,
	   'offX':0,
	   'offY':0,
	   'titleWidth': 0
	  }
	  this.muted = false;
	  this.volume = soundManager.defaultOptions.volume;
	
	  var useAltFont = u.isMac; // specific letter-spacing CSS tweak (OSX has better-kerned/tighter spacing)
	
	  // set default caption
	  this.oTitle.innerHTML = getEBCN('default','div',this.oBar)[0].innerHTML;
	  this.oTitle.style.visibility = 'visible';
	
	  this.over = function() {
		this.className = self._className+' hover';
		event.cancelBubble=true;
		return false;
	  }
	
	  this.out = function() {
		this.className = self._className;
		event.cancelBubble=true;
		return false;
	  }
	
	  this.down = function(e) {
		if (!self.oParent.currentSound) return false;
		self.didDrag = false;
		var e = e?e:event;
		self.offX = e.clientX-(u.getOffX(self.oSlider)-u.getOffX(self.oBar));
		self.busy = true;
		u.addClass(self.oSlider,'active');
		self.refreshSeek();
		self.setSeekVisibility(1);
		u.addEventHandler(document,'mousemove',self.move);
		u.addEventHandler(document,'mouseup',self.up);
		e.stopPropgation?e.stopPropagation():e.cancelBubble=true;
		return false;
	  }
	
	  this.barDown = function(e) {
		var e=e?e:event;
		self.didDrag = false;
		self.coords.x = e.clientX;
		self.coords.y = e.clientY;
		self.coords.offX = e.clientX-u.getOffX(self.oMain);
		self.coords.offY = e.clientY-u.getOffY(self.oMain);
		u.addEventHandler(document,'mousemove',self.barMove);
		u.addEventHandler(document,'mouseup',self.barUp);
		return false;
	  }
	
	  this.barMove = function(e) {
		var e=e?e:event;
		if (!self.didDrag) {
		  if (Math.abs(e.clientX-self.coords.x)<3 && Math.abs(e.clientY-self.coords.y)<3) {
			// drag threshold
			return false;
		  } else {
			self.didDrag = true;
		  }
		}
		self.oMain.style.left = (e.clientX-self.coords.offX)+'px';
		self.oMain.style.top = (e.clientY-self.coords.offY)+'px';
		e.stopPropgation?e.stopPropagation():e.cancelBubble=true;
		return false;
	  }
	
	  this.barUp = function(e) {
		u.removeEventHandler(document,'mousemove',self.barMove);
		u.removeEventHandler(document,'mouseup',self.barUp);
	  }
	
	  this.barClick = function(e) {
		if (!self.oParent.currentSound) return false;
		if (self.didDrag) return false;
		var tgt = (e?e.target:event.srcElement);
		var e=e?e:event;
		if (tgt.tagName.toLowerCase()=='a') return false; // ignore clicks on links (eg. dragging slider)
		var xNew = Math.min(e.clientX-u.getOffX(self.oBar),self.xMaxLoaded);
		self.slide(self.x,xNew);
	  }
	
	  // volume x/y offsets
	  this.volumeX = 0;
	  this.volumeWidth = 0;
	
	  this.volumeDown = function(e) {
		// set initial volume based on offset?
		self.volumeX = u.getOffX(self.oVolume);
		self.volumeWidth = parseInt(self.oVolume.offsetWidth);
		soundManager._writeDebug('offsets: '+self.volumeX+', '+self.volumeWidth);
		document.onmousemove = self.volumeMove;
		document.onmouseup = self.volumeUp;
		self.volumeMove(e);
		return false;
	  }
	
	  this.volumeMove = function(e) {
		// set volume based on position
		var e = e?e:event;
		var vol = ((e.clientX-self.volumeX)/(self.volumeWidth));
		vol = Math.min(1,Math.max(0,vol));
		self.setVolume(vol*100);
		return false;
	  }
	
	  this.volumeUp = function(e) {
		var e = e?e:event;
		document.onmousemove = null;
		document.onmouseup = null;
		return false;
	  }
	
	  this.setVolume = function(nVol) {
		if (!self.oParent.currentSound || self.volume == nVol) return false;
		soundManager.defaultOptions.volume = nVol;
		soundManager._writeDebug('soundManager.setVolume('+nVol+')');
		self.volume = nVol;
		if (!self.muted) soundManager.setVolume(self.oParent.currentSound,nVol);
		u.setOpacity(self.oVolume,nVol);
	  }
	
	  this.move = function(e) {
		var e=e?e:event;
		var x = e.clientX-self.offX;
		if (x>self.xMaxLoaded) {
		  x = self.xMaxLoaded;
		} else if (x<self.xMin) {
		  x = self.xMin;
		}
		if (x != self.x) {
		  self.moveTo(x);
		  if (self.oParent.options.allowScrub) self.doScrub();
		  self.refreshSeek();
		}
		e.stopPropgation?e.stopPropagation():e.cancelBubble=true;
		return false;
	  }
	
	  this.up = function(e) {
		u.removeEventHandler(document,'mousemove',self.move);
		u.removeEventHandler(document,'mouseup',self.up);
		u.removeClass(self.oSlider,'active');
		self.busy = false;
		if (!self.oParent.options.allowScrub || self.oParent.paused) self.oParent.onUserSetSlideValue(self.x); // notify parent of update
		self.setSeekVisibility();
		return false;
	  }
	
	  this.slide = function(x0,x1) {
		self.tween = animator.createTween(x0,x1);
		self.busy = true;
		self.slideLastExec = new Date();
		animator.addMethod(self.animate,self.animateComplete);
		animator.start();
	  }
	
	  this.refreshSeek = function() {
		var sData = self.sFormatSeek;
		var oSound = soundManager.getSoundById(self.oParent.currentSound);
	// soundManager._writeDebug('oSound.duration: '+oSound.duration);
	// soundManager._writeDebug(self.x+','+self.xMaxLoaded+','+oSound.duration+','+oSound.durationEstimate);
		var sliderMSec = self.x/self.xMaxLoaded*oSound.duration;
		var attrs = {
		  'time1': self.getTime(sliderMSec,true),
		  'time2': (!oSound.loaded?'~':'')+self.getTime(oSound.durationEstimate,true),
		  'percent': Math.floor(sliderMSec/oSound.durationEstimate*100)
		}
		// soundManager._writeDebug(attrs.time1+' / '+attrs.time2+' / '+attrs.percent);
		for (var attr in attrs) {
		  data = attrs[attr];
		  if (self.isEmpty(data)) data = '!null!';
		  sData = sData.replace('\%\{'+attr+'\}',data);
		}
		// remove any empty/null fields
		var aData = sData.split(' ');
		for (var i=aData.length; i--;) {
		  if (aData[i].indexOf('!null!')+1) aData[i] = null;
		}
		self.oSeek.innerHTML = aData.join(' ');
	  }
	
	  this.setSeekVisibility = function(bVisible) {
		self.oTitle.style.visibility = bVisible?'hidden':'visible';
		self.oSeek.style.display = bVisible?'block':'none';
	  }
	
	  this.animateComplete = function() {
		self.busy = false;
		// set sound position, if needed
		if (self.oParent) self.oParent.onUserSetSlideValue(self.x);
	  }
	
	  this.moveTo = function(x) {
		self.x = x;
		self.oSlider.style.marginLeft = (Math.floor(x)+1)+'px'; // 1 offset
	  }
	
	  this.moveToEnd = function() {
		self.moveTo(self.xMax);
	  }
	
	  this.slideLastExec = new Date();
	
	  this.animate = function() {
		self.moveTo(self.tween[self.frame]);
		self.frame = Math.max(++self.frame,animator.determineFrame(self.slideLastExec,40));
		// if (self.frame++>=self.tween.length-1) {
		if (self.frame>=self.tween.length-1) {
		  self.active = false;
		  self.frame = 0;
		  if (self._oncomplete) self._oncomplete();
		  return false;
		}
		return true;
	  }
	
	  this.doScrub = function(t) {
		if (self.oParent.paused) return false;
		if (self.oParent.options.scrubThrottle) {
		  if (!self.timer) self.timer = setTimeout(self.scrub,t||20);
		} else {
		  self.scrub();
		}
	  }
	
	  this.scrub = function() {
		self.timer = null;
		self.oParent.onUserSetSlideValue(self.x)
	  }
	
	  this.randomize = function() {
		self.slide(self.x,parseInt(Math.random()*self.xMax));
	  }
	
	  this.getTimeEstimate = function(oSound) {
		// try to estimate song length within first 128 KB (or total bytes), updating n times
		var byteCeiling = Math.min(1048576||oSound.bytes);
		var samples = (byteCeiling==oSound.bytes?2:4);
		var milestone = Math.floor(oSound.bytesLoaded/byteCeiling*samples);
		if (oSound.bytesLoaded>byteCeiling && self.gotTimeEstimate>0) return false;
		if (self.gotTimeEstimate == milestone) return false;
		self.gotTimeEstimate = milestone;
		self.setMetaData(oSound);
	  }
	
	  this.getTime = function(nMSec,bAsString) {
		// convert milliseconds to mm:ss, return as object literal or string
		var nSec = Math.floor(nMSec/1000);
		var min = Math.floor(nSec/60);
		var sec = nSec-(min*60);
		if (min == 0 && sec == 0) return null; // return 0:00 as null
		return (bAsString?(min+':'+(sec<10?'0'+sec:sec)):{'min':min,'sec':sec});
	  }
	
	  this.updateTime = function(nMSec) {
		// update "current playing" time
		self.lastTime = nMSec;
		self.oTime.innerHTML = (self.getTime(nMSec,true)||'0:00');
	  }
	
	  this.setTitle= function(sTitle) {
		// used in the absence of ID3 info
		self.oTitle.innerHTML = unescape(sTitle);
		self.refreshScroll();
	  }
	
	  this.isEmpty = function(o) {
		return (typeof o == 'undefined' || o == null || o == 'null' || (typeof o == 'string' && o.toLowerCase() == 'n/a' || o.toLowerCase == 'undefined'));
	  }
	
	  self.setMetaData = function(oSound) {
		// get id3 data and populate according to formatting string (%artist - %title [%album] etc.)
		var friendlyAttrs = {
		 // ID3V1 inherits from ID3V2 if populated
		 'title': 'songname', // songname/TIT2
		 'artist': 'artist', // artist/TPE1
		 'album': 'album', // album/TALB
		 'track': 'track', // track/TRCK
		 'year': 'year', // year/TYER
		 'genre': 'genre', // genre/TCON
		 'comment': 'comment', // comment/COMM
		 'url': 'WXXX'
		}
		var sTime = self.getTime(oSound.durationEstimate,true);
		sTime = (sTime && !oSound.loaded?'~':'')+sTime;
		var metaAttrs = {
		  // custom attributes taken directly from sound data
		  'time': sTime // get time as mm:ss
		}
		// get normalised data, build string, replace
		var sData = self.sFormat; // eg. %{artist} - %{title}
		var data = null;
		var useID3 = (!self.isEmpty(oSound.id3.songname) && !self.isEmpty(oSound.id3.artist)); // artist & title must be present to consider using ID3
		for (var attr in friendlyAttrs) {
		  data = oSound.id3[friendlyAttrs[attr]];
		  if (self.isEmpty(data)) data = '!null!';
		  sData = sData.replace('\%\{'+attr+'\}',data);
		}
		for (var attr in metaAttrs) {
		  data = metaAttrs[attr];
		  if (self.isEmpty(data)) data = '!null!';
		  sData = sData.replace('\%\{'+attr+'\}',data);
		}
		// remove any empty/null fields
		var aData = sData.split(' ');
		for (var i=aData.length; i--;) {
		  if (aData[i].indexOf('!null!')+1) aData[i] = null;
		}
		var sMetaData = (useID3?unescape(aData.join(' ')):unescape(self.oParent.oPlaylist.getCurrentItem().userTitle)+(!self.isEmpty(metaAttrs.time)?' ('+metaAttrs.time+')':'')).replace(/\s+/g,' ');
		self.oTitle.innerHTML = sMetaData;
		self.oParent.oPlaylist.getCurrentItem().setTooltip(sMetaData);
		self.refreshScroll();
	  }
	
	  this.setLoadingProgress = function(nPercentage) {
	// soundManager._writeDebug('setLoadingProgress(): '+nPercentage);
		self.percentLoaded = nPercentage;
		self.xMaxLoaded = self.percentLoaded*self.xMax;
		self.oProgress.style.width = parseInt(nPercentage*self.barWidth)+'px';
	  }
	
	  this.setLoading = function(bLoading) {
		if (self.isLoading == bLoading) return false;
		self.isLoading = bLoading;
		var f = bLoading?u.addClass:u.removeClass;
		f(self.oProgress,'loading');
		self.setLoadingAnimation(bLoading);
	  }
	
	  this.setLoadingAnimation = function(bLoading) {
		soundManager._writeDebug('setLoadingAnimation(): '+bLoading);
		if (bLoading) {
		  self.loadingTween = self.loadingTweens[0];
		  animator.addMethod(self.loadingAnimate);
		  animator.addMethod(self.loadingAnimateSlide,self.loadingAnimateSlideComplete);
		  animator.start();
		} else {
		  self.loadingTween = self.loadingTweens[1];
		  if (self.loadingAnimateFrame>0) {
			// reverse animation while active
			// self.loadingTween.reverse();
			self.loadingAnimateFrame = (self.loadingTween.length-self.loadingAnimateFrame);
		  } else {
			self.loadingTween = self.loadingTweens[1];
			animator.addMethod(self.loadingAnimateSlide,self.loadingAnimateSlideComplete);
		  }
		}
	  }
	
	  this.loadingAnimate = function() {
		var d = new Date();
		if (d-self.loadingLastExec<50) return true; // throttle fps
		self.loadingLastExec = d;
		self.loadingX--;
		self.oProgress.style.backgroundPosition = self.loadingX+'px '+self.loadingY+'px';
		return self.isLoading;
	  }
	
	  this.loadingLastExec = new Date();
	  this.loadingTweens = [animator.createTween(0,self.maxOpacity),animator.createTween(self.maxOpacity,0)];
	  this.loadingDirection = 0;
	  this.loadingTween = this.loadingTweens[this.loadingDirection];
	  this.loadingAnimateFrame = 0;
	
	  this.loadingAnimateSlide = function() {
		var d = new Date();
		if (d-self.loadingLastExec<50) return true; // throttle to 20fps
		u.setOpacity(self.oProgress,self.loadingTween[self.loadingAnimateFrame++]);
		if (!self.isLoading) self.loadingAnimate(); // show update if not actively loading
		self.loadingLastExec = d; // updates time, prevents loadingAnimate()
		return (++self.loadingAnimateFrame<self.loadingTweens[0].length);
	  }
	
	  this.loadingAnimateSlideComplete = function() {
		soundManager._writeDebug('loadingAnimateSlideComplete()');
		self.loadingAnimateFrame = 0;
		// self.loadingDirection = !self.loadingDirection;
		self.loadingX = 0;
	  }
	
	  this.isLoading = false;
	  this.loadingTimer = null;
	  this.loadingX = 0;
	  this.loadingY = 0;
	
	  this.setPlayState = function(bPlayState) {
		soundManager._writeDebug('SMPlayer.setPlayState('+bPlayState+')');
		self.playState = bPlayState;
		self.oLeft.getElementsByTagName('span')[0].className = (self.playState?'playing':'');
		if(bPlayState){
			MM_changeProp('listenbut','','style.display','none','DIV');MM_changeProp('pausebut','','style.display','block','DIV');
		}else{
			MM_changeProp('pausebut','','style.display','none','DIV');MM_changeProp('listenbut','','style.display','block','DIV');
		};
	  }
	
	  this.togglePause = function() {
		soundManager._writeDebug('togglePause()');
		if (self.oParent.currentSound) {
		  soundManager.togglePause(self.oParent.currentSound);
		} else {
		  self.oParent.oPlaylist.playNextItem();
		}
		var isPaused = soundManager.getSoundById(self.oParent.currentSound).paused;
		self.oParent.paused = isPaused;
		self.setPlayState(!isPaused);
	  }
	
	  this.toggleShuffle = function() {
		soundManager._writeDebug('SMPlayer.toggleShuffle()');
		self.oParent.oPlaylist.toggleShuffle();
		self.setShuffle(self.oParent.oPlaylist.doShuffle);
	  }
	
	  this.toggleRepeat = function() {
		soundManager._writeDebug('SMPlayer.toggleRepeat()');
		self.oParent.oPlaylist.toggleRepeat();
		self.setRepeat(self.oParent.oPlaylist.doRepeat);
	  }
	
	  this.toggleMute = function() {
		soundManager._writeDebug('SMPlayer.toggleMute()');
		self.muted = !self.muted;
		var nVol = self.muted?0:self.volume;
		if (self.oParent.currentSound) soundManager.setVolume(self.oParent.currentSound,nVol);
		soundManager.defaultOptions.volume = nVol; // update global volume
		self.setMute(self.muted);
	  }
	
	  this.togglePlaylist = function() {
		// show UI changes here in main player?
		soundManager._writeDebug('SMPlayer.togglePlaylist()');
	  }
	
	  this.setShuffle = function(bShuffle) {
		var f = (bShuffle?u.addClass:u.removeClass);
		f(self.oShuffle,'active');
	  }
	
	  this.setRepeat = function(bRepeat) {
		var f = (bRepeat?u.addClass:u.removeClass);
		f(self.oRepeat,'active');
	  }
	
	  this.setMute = function(bMute) {
		var f = (bMute?u.addClass:u.removeClass);
		f(self.oMute,'active');
	  }
	
	  this.scrollOffset = 0;
	  this.scrollOffsetMax = self.oBar.offsetWidth;
	  this.scrollInterval = 100;
	  this.scrollAmount = 2; // pixels
	  this.scrollLastExec = new Date();
	  this.scrollTimer = null;
	  this.isScrolling = null;
	
	  this.scrollTo = function(nOffset) {
		self.oTitle.style.marginLeft = (nOffset*-1)+'px';
		// soundManager._writeDebug('scrollTo(): '+nOffset);
	  }
	
	  this.doScroll = function() {
		var d = new Date();
		if (d-self.scrollLastExec<self.scrollInterval) return true; // throttle
		self.scrollLastExec = d;
		self.scrollOffset += self.scrollAmount;
		if (self.scrollOffset>self.coords.titleWidth) {
		  // soundManager._writeDebug('wrapping around');
		  self.scrollOffset = (smUtils.isIE?5:1);
		}
		self.scrollTo(self.scrollOffset);
		return self.isScrolling;
	  }
	
	  this.resetScroll = function() {
		soundManager._writeDebug('resetScroll()');
		self.scrollOffset = 0;
		self.scrollTo(self.scrollOffset);
	  }
	
	  this.setScroll = function(bScroll) {
		soundManager._writeDebug('setScroll('+bScroll+')');
		if (bScroll && !self.isScrolling) {
		  soundManager._writeDebug('starting scroll');
		  self.isScrolling = true;
		  animator.addMethod(self.doScroll,self.resetScroll);
		  animator.start();
		}
		if (!bScroll && self.isScrolling) {
		  soundManager._writeDebug('stopping scroll');
		  self.isScrolling = false;
		}
	  }
	
	  this.refreshScroll = function() {
		// self.scrollOffsetMax = 25; // self.oTitle.innerHTML.length;
		// soundManager._writeDebug('refreshScroll(): '+self.scrollOffsetMax);
		self.coords.titleWidth = self.oTitle.offsetWidth;
		var doScroll = (self.coords.titleWidth>self.scrollOffsetMax);
		if (doScroll) {
		  var sHTML = self.oTitle.innerHTML;
		  var dHTML = self.oDivider.innerHTML; // heh
		  self.oTitle.innerHTML = sHTML+dHTML;
		  self.coords.titleWidth = self.oTitle.offsetWidth;
		  self.setScroll(doScroll);
		  self.oTitle.innerHTML = sHTML+dHTML+sHTML;
		} else {
		  self.setScroll(doScroll);
		}    
		// if (doScroll) self.oTitle.innerHTML = (self.oTitle.innerHTML+' *** '+self.oTitle.innerHTML); // fake the "repeat"
	  }
	
	  this.reset = function() {
		soundManager._writeDebug('SMPlayer.reset()');
		if (self.x != 0) self.moveTo(0);
		self.setLoadingProgress(0);
		self.gotTimeEstimate = 0;
		self.updateTime(0);
		self.resetScroll();
	  }
	
	  this.destructor = function() {
		self.oBar.onmouseover = null;
		self.oBar.onmouseout = null;
		self.o.onmousedown = null;
		self.o = null;
		self.oV = null;
		self.oB.onclick = null;
		self.oB = null;
	  }
	
	  if (u.isIE) {
		// IE is lame, no :hover
		this.oBar.onmouseover = this.over;
		this.oBar.onmouseout = this.out;
	  }
	
	  if (u.isSafari) u.addClass(this.oMain,'noOpacity'); // stupid transparency tweak
	  if (useAltFont) u.addClass(this.oMain,'altFont');
	
	  // this.setScroll(true); // test
	
	  this.oSlider.onmousedown = this.down;
	  this.oBar.onmousedown = this.barDown;
	  this.oBar.onclick = this.barClick;
	//  self.update();
	
	  // start scrolling, if needed
	  self.refreshScroll();
   }
}

function Animator() {
  var self = this;
  this.timer = null;
  this.active = null;
  this.methods = [];
  this.tweenStep = [1,2,3,4,5,6,7,8,9,10,9,8,7,6,5,4,3,2];
  this.frameCount = this.tweenStep.length;
  // this.lastExec = new Date();
  
  this.start = function() {
    if (self.active==true) return false;
    self.active = true;
    self.timer = window.setInterval(self.animate,20);
  }

  this.stop = function() {
    if (self.timer) {
      window.clearInterval(self.timer);
      self.timer = null;
      self.active = false;
    }
  }

  this.reset = function() {
    self.methods = [];
  }

  this.addMethod = function(oMethod,oncomplete) {
    for (var i=self.methods.length; i--;) {
      if (self.methods[i] == oMethod) {
        if (oncomplete) {
          self.methods[i]._oncomplete = oncomplete;
        }
        return false;
      }
    }
    self.methods[self.methods.length] = oMethod;
    self.methods[self.methods.length-1]._oncomplete = oncomplete||null;
  }

  this.createTween = function(start,end) {
    var start = parseInt(start);
    var end = parseInt(end);
    var tweenStepData = self.tweenStep;
    var tween = [start];
    var tmp = start;
    var diff = end-start;
    var j = tweenStepData.length;
    var isAscending = end>start;
    for (var i=0; i<j; i++) {
      tmp += diff*tweenStepData[i]*0.01;
      tween[i] = parseInt(tmp);
      // floor/ceiling checks (rounding errors?)
      if (isAscending) {
        if (tween[i]>end) tween[i] = end;
      } else {
        if (tween[i]<end) tween[i] = end;
      }
    }
    if (tween[i] != end) tween[i] = end;
    return tween;
  }

  this.determineFrame = function(tStart,nInterval) {
    var d = new Date();
    // var tElapsed = (new Date()-tStart);
    // determine current frame, including lag
    return Math.min(self.frameCount,Math.floor(self.frameCount*((new Date()-tStart)/(nInterval*self.frameCount))));
  }
  
  this.animate = function(e) { 
    if (!self.active) return false;
    /*
    var now = new Date();
    if (now-self.lastExec<50) return false; // no more than 20 fps
    self.lastExec = now;
    */
    var active = false;
    for (var i=self.methods.length; i--;) {
      if (self.methods[i]) {
        if (self.methods[i]()) {
          active = true;
        } else {
          if (self.methods[i]._oncomplete) {
            self.methods[i]._oncomplete();
            self.methods[i]._oncomplete = null;
          }
          self.methods[i] = null;
        }
      }
    }
    if (!active) {
      self.stop();
      self.reset();
    }
  }

}

var animator = new Animator();

function SPPlaylist(oSoundPlayer,oPlaylist) {
  var self = this;
  var oParent = oSoundPlayer;
  this.o = null;
  this.links = [];
  this.items = [];
  this.playlistItems = []; // pointer
  this.playlistItemsUnsorted = [];
  this.playlistItemsShuffled = [];
  this.index = -1;
  this.lastIndex = null;
  this.o = oPlaylist; // containing element
  this.history = [];
  this.isVisible = false;
  this.doShuffle = false;
  this.doRepeat = false;
  this._ignoreCurrentSound = false;

  var seamlessDelay = 0; // offset for justBeforeFinish

  this.findURL = function(sURL) {
    for (var i=self.items.length; i--;) {
      if (self.items[i].url == sURL) return true;
    }
    return false;
  }

  this.addItem = function(oOptions) {
    // oOptions = {url:string,name:string}
    var sURL = oOptions.url||null;
    var sName = oOptions.name||null;
    if (!sURL || self.findURL(sURL)) return false;
    self.items[self.items.length] = {
      url: sURL,
      name: (sName||sURL.substr(sURL.lastIndexOf('/')+1))
    }
    soundManager._writeDebug('SPPlaylist().addItem('+self.items[self.items.length-1].url+')');
  }

  this.getItem = function(sURL) {
    for (var i=self.items.length; i--;) {
      if (self.items[i].url == sURL) return self.items[i];
    }
    return null;
  }

  this.getCurrentItem = function() {
    return self.playlistItems[self.index];
  }

  this.getRandomItem = function() {
    return parseInt(Math.random()*self.items.length);
  }

  this.calcNextItem = function() {
    var nextItem = self.index+1;
    if (nextItem >= self.items.length) nextItem = -1;
    return nextItem;
  }

  this.getNextItem = function() {
    self.index++;
    if (self.index>=self.items.length) {
      self.index = -1; // reset
      return false;
    }
    return true;
  }

  this.calcPreviousItem = function() {
    var prevItem = self.index-1;
    if (prevItem <0) prevItem = self.items.length-1;
    return prevItem;
  }

  this.getPreviousItem = function() {
    // self.index--;
    if (--self.index<0) {
      self.index = self.items.length-1;
      return false;
    }
    return true;
  }

  this.playNextItem = function() {
    // call getNextItem, decide what to do based on repeat/random state etc.
    soundManager._writeDebug('SPPlaylist.playNextItem()');

    if (self.getNextItem() || self.doRepeat) {
      if (self.doRepeat && self.index == -1) {
        // did loop
        soundManager._writeDebug('did loop - restarting playlist');
        self.index = 0;
      }
      self.play(self.index);
      self.setHighlight(self.index);
    } else {
      soundManager._writeDebug('SPPlaylist.playNextItem(): finished?');
      // finished
      self.index = self.items.length-1;
      if (!oParent.playState) {
        self.play(self.index); // only start playing if currently stopped
      }
      // self.setHighlight(self.index);
    }
  }

  this.playPreviousItem = function() {
    // call getPreviousItem, decide what to do
    soundManager._writeDebug('SPPlaylist.playPreviousItem()');
    if (self.getPreviousItem() || self.doRepeat) {
      // self.play(self.playlistItems[self.index].index);
      self.play(self.index);
      self.setHighlight(self.index);
    } else {
      // soundManager._writeDebug('SPPlaylist.playPreviousItem(): finished?');
      self.index = 0;
      // if (!oParent.playState) self.play(self.playlistItems[self.index].index); // only start playing if currently stopped
      if (!oParent.playState) self.play(self.index); // only start playing if currently stopped
      self.setHighlight(self.index);
    }
  }

  this.setHighlight = function(i) {
    if (self.playlistItems[i]) self.playlistItems[i].setHighlight();
    // self.index = i;
    if (self.lastIndex != null && self.lastIndex != i) self.removeHighlight(self.lastIndex);
    self.lastIndex = i;
  }

  this.removeHighlight = function(i) {
    if (self.playlistItems[i]) self.playlistItems[i].removeHighlight();
  }

  this.selectItem = function(i) {
    self.index = i;
    self.setHighlight(i);
  }

  this.onItemBeforeFinish = function() {
    // NOTE: This could be inconsistent across systems and is not guaranteed (it's JS-based timing.)
    if (oParent.oSMPlayer.busy) return false; // ignore if user is scrubbing
    // setTimeout(self.onItemJustBeforeFinish,4800);
    soundManager._writeDebug('SPPlaylist.onItemBeforeFinish()');
    // start preloading next track
    var nextItem = self.calcNextItem();
    self.load(self.playlistItems[nextItem].index);
  }

  this.onItemJustBeforeFinish = function() {
    // compensate for JS/Flash lag to attempt seamless audio. (woah.)
    soundManager._writeDebug('SPPlaylist.onItemJustBeforeFinish()');
    // soundManager.getSoundById(oParent.currentSound)._ignoreOnFinish = true; // prevent this sound's onfinish() from triggering next load, etc.
    soundManager.getSoundById(this.sID)._ignoreOnFinish = true; // prevent this sound's onfinish() from triggering next load, etc.
    if (this.sID == oParent.currentSound) { // just in case this method fires too late (next song already playing..)
      self._ignoreCurrentSound = true; // prevent current track from stopping
      self.playNextItem(); 
    }
  }

  this.onItemBeforeFinishComplete = function() {
    // TODO: Make getting SID reference cleaner (scope to playlist item)
    soundManager._writeDebug('onItemBeforeFinishComplete()');
    // soundManager.stop(oParent.lastSound);
    // soundManager.unload(oParent.lastSound);
  }

  this.onItemFinish = function() {
    soundManager._writeDebug('SPPlaylist.onItemFinish()');
    if (this._ignoreOnFinish) {
      // special case for seamless playback - don't trigger next track, already done
      soundManager._writeDebug('sound '+this.sID+' ended with ._ignoreOnFinish=true');
      this._ignoreOnFinish = false; // reset for next use
      return false;
    }
    oParent.setPlayState(false); // stop
    if (!self.getNextItem()) {
      self.onfinish();
    } else {
      // self.play(self.playlistItems[self.index].index); // not needed?
      self.play(self.index); // not needed?
      self.setHighlight(self.index);
    }
  }

  this.onfinish = function() {
    // end of playlist
    soundManager._writeDebug('SPPlaylist.onfinish()');
    oParent.onfinish();
    // hacks: reset scroll and index
    oParent.x = 0; // haaack 
    oParent.lastSound = oParent.currentSound;
    oParent.currentSound = null;
    self.removeHighlight(self.index); // reset highlight
    self.index = -1; // haaack
//    self.reset();

    // if repeat mode, start playing next song
    if (self.doRepeat) self.playNextItem();

  }

  this.show = function() {
    self.setDisplay(true);
  }

  this.hide = function() {
    self.setDisplay();
  }

  this.toggleShuffle = function() {
    soundManager._writeDebug('SPPlaylist.toggleShuffle()');
    self.doShuffle = !self.doShuffle;
    soundManager._writeDebug('shuffle: '+self.doShuffle);
    if (self.doShuffle) {
      // undo current highlight
      self.removeHighlight(self.index);
      self.shufflePlaylist();
      self.playlistItems = self.playlistItemsShuffled;
      self.index = 0; // self.playlistItems[0].index;
      self.setHighlight(0);
      self.play(0);
    } else {
      self.index = self.playlistItems[self.index].origIndex; // restore to last unsorted position
      self.lastIndex = self.playlistItems[self.lastIndex].origIndex; // map new lastIndex
      self.playlistItems = self.playlistItemsUnsorted;
    }
  }

  this.toggleRepeat = function() {
    soundManager._writeDebug('SPPlaylist.toggleRepeat()');
    self.doRepeat = !self.doRepeat;
    soundManager._writeDebug('repeat: '+self.doRepeat);
  }

  this.shufflePlaylist = function() {
    soundManager._writeDebug('SPPlaylist.shufflePlaylist()');
    var p = self.playlistItemsShuffled, j = null, tmp = null, newIndex = null;
    for (var i=p.length; i--;) {
      j = parseInt(Math.random()*p.length);
      tmp = p[j];
      p[j] = p[i];
      p[i] = tmp;
    }
  }
  
  this.displayTweens = null;
  this.opacityTweens = [animator.createTween(90,0),animator.createTween(0,90)];
  this.displayTween = null;
  this.opacityTween = null;
  this.widthTweens = null;
  this.widthTween = null;

  this.frame = 0;

  this.setOpacity = function(nOpacity) {
    // soundManager._writeDebug('spPlaylist.setOpacity('+nOpacity+')');
    // u.setOpacity(self.o,nOpacity);
  }

  this.createTweens = function() {
    // calculate tweens
    var base = (smUtils.isOldIE?16:0); // IE<7 needs vertical offset for playlist.
    if(self.o){
		self.displayTweens = [animator.createTween(base,self.o.offsetHeight),animator.createTween(self.o.offsetHeight,base)];
		self.widthTweens = [animator.createTween(self.o.offsetWidth,1),animator.createTween(1,self.o.offsetWidth)];
	}
  }

  this.setCoords = function(nHeight,nOpacity,nWidth) {
    self.o.style.marginTop = -nHeight+'px';
    if (!smUtils.isIE) smUtils.setOpacity(self.o,nOpacity);
    // self.o.style.width = nWidth+'px';
    // self.o.style.marginLeft = (parseInt((self.widthTweens[0][0]-nWidth)/2)+1)+'px';
  }

  this.animate = function() {
    self.frame = Math.max(++self.frame,animator.determineFrame(self.displayLastExec,35));
    // self.frame++;
    self.setCoords(self.displayTween[self.frame],self.opacityTween[self.frame],self.widthTween[self.frame]);
    // self.playlistItems[self.frame].doAnimate(1);
    if (self.frame>=self.displayTween.length-1) {
      // self.active = false;
      self.frame = 0;
      return false;
    }
    return true;
  }

  this.displayLastExec = new Date();

  this.setDisplay = function(bDisplay) {
    soundManager._writeDebug('setDisplay()');
    self.displayTween = self.displayTweens[self.isVisible?1:0];
    self.opacityTween = self.opacityTweens[self.isVisible?1:0];
    self.widthTween = self.widthTweens[self.isVisible?1:0];
    if (self.frame>0) self.frame = self.displayTweens[0].length-self.frame;
    self.displayLastExec = new Date();
    animator.addMethod(self.animate,self.animateComplete);
    animator.start();
  }

  this.animateComplete = function() {
    // soundManager._writeDebug('spPlaylist.animateComplete()');
    // if (self.isVisible) self.o.style.display = 'none';
  }

  this.toggleDisplay = function() {
    self.isVisible = !self.isVisible;
    if (!self.isVisible) self.o.style.display = 'block';
    self.setDisplay(self.isVisible);
  }

  this.createPlaylist = function() {
    for (var i=0,j=self.items.length; i<j; i++) {
      self.playlistItems[i] = new SPPLaylistItem(self.links[i],self,i);
    }
    // assign copies
    self.playlistItemsUnsorted = smUtils.copy(self.playlistItems);
    self.playlistItemsShuffled = smUtils.copy(self.playlistItems);
  }

  this.searchForSoundLinks = function(oContainer) {
    soundManager._writeDebug('SPPlaylist.searchForSoundLinks()');
    var o = oContainer||document.body;
    if (!o) return false;
    self.links = [];
    var items = o.getElementsByTagName('a');
    for (var i=0,j=items.length; i<j; i++) {
      try {
        // if [object], then ignore??
        if (items[i].href.toString().indexOf('.mp3')+1) {
          self.links[self.links.length] = items[i];
          self.addItem({url:items[i].href.toString()});
        }
      } catch(e) {
        // error may be thrown by funny characters in URL such as % for some reason under IE 7 (eg. "100% pure love" seemed to fail - odd.)
        soundManager._writeDebug('<b>SPPlaylist.searchForSoundLinks(): Error at link index '+i+'</b> - may be caused by funny characters in URL');
        // return false;
      }
    }
  }

  this.load = function(i) {
    soundManager._writeDebug('SPPlaylist.load('+i+')');
    // start preloading a sound
    var sID = 'spsound'+i;
    var s = soundManager.getSoundById(sID,true);
    if (s) {
      // reload (preload) existing sound
      soundManager._writeDebug('reloading existing sound');
      var thisOptions = {
        'autoPlay': false,
        'url': s.url, // reload original URL (assuming currently "unloaded" state)
        'stream': true
      }
      s.load(thisOptions);
    } else {
      soundManager._writeDebug('preloading new sound');
      soundManager.createSound({
       'id': sID,
       'url': self.items[i].url,
       // 'onload': self.onload,
       'onload': oParent.onload,
       'stream': true,
       'autoLoad': true,
       'autoPlay': false,
       'onid3': oParent.onid3,
       'onplay': oParent.onplay,
       'whileloading': oParent.whileloading,
       'whileplaying': oParent.whileplaying,
       'onbeforefinish': self.onItemBeforeFinish,
       'onbeforefinishcomplete': self.onItemBeforeFinishComplete,
       'onbeforefinishtime': 5000,
       'onjustbeforefinish': self.onItemJustBeforeFinish,
       'onjustbeforefinishtime':seamlessDelay , // 0 = do not call
       'onfinish': self.onItemFinish,
       'multiShot': false
      });
      // s = soundManager.getSoundById(sID);
      // soundManager._writeDebug('<b>preloaded sound load state: '+s.loaded+'</b>');
      // soundManager.getSoundById(sID).disableEvents(); // prevent UI calls etc., just preload
      // self.setMetaData(soundManager.getSoundById(sID));
    }
  }

  this.play = function(i) {
    // scoped to playlistItem instance
    if (!self.items[i]) return false;
    soundManager._writeDebug('SPPlaylist.play()');
    // var sID = 'spsound'+self.index;
    // if (i==-1) i=0; // safeguard
    if (self.doShuffle) i = self.playlistItems[i].index; // if shuffle enabled, map to proper sound
    var sID = 'spsound'+i;
    var exists = false;
    if (oParent.currentSound) {
      if (!self._ignoreCurrentSound) {
        soundManager._writeDebug('stopping current sound');
        soundManager.stop(oParent.currentSound);
        soundManager.unload(oParent.currentSound);
      } else {
        soundManager._writeDebug('allowing current sound to finish');
        self._ignoreCurrentSound = false;
      }
    }
    if (!soundManager.getSoundById(sID,true)) {
      soundManager._writeDebug('creating sound '+sID);
      soundManager.createSound({
       'id': sID,
       'url': self.items[i].url,
       // 'onload': self.onload,
       'onload': oParent.onload,
       'stream': true,
       'autoPlay': false,
       'onid3': oParent.onid3,
       'onplay': oParent.onplay,
       'whileloading': oParent.whileloading,
       'whileplaying': oParent.whileplaying,
       'onbeforefinish': self.onItemBeforeFinish,
       'onbeforefinishcomplete': self.onItemBeforeFinishComplete,
       'onbeforefinishtime': 5000,
       'onjustbeforefinish': self.onItemJustBeforeFinish,
       'onjustbeforefinishtime':seamlessDelay,
       'onfinish': self.onItemFinish,
       'multiShot': false
      });
    } else {
      // sound already exists - preload or replay use cases
      exists = true;
      soundManager._writeDebug('sound id '+sID+' already exists (preload/reuse case)');
    }

    soundManager._writeDebug('Refreshing sound details');
    oParent.refreshDetails(sID);
    oParent.lastSound = oParent.currentSound;
    oParent.currentSound = sID;
    oParent.reset(); // ensure slider starts at 0
    oParent.setLoading(true);
    soundManager.play(sID);
    oParent.setPlayState(true);

    if (exists) {
      var s = soundManager.getSoundById(sID);
      oParent.setMetaData(s);
      if (s.loaded) {
        // already loaded before playing started - calculate time estimates, re-call onload() now
        oParent.onload.apply(s);
      }
    }

  }

  this.init = function() {
    self.o = smUtils.$('playlist-template');
    // set width to parent
    if(self.o){
		self.o.style.width = (parseInt(oParent.oSMPlayer.oMain.offsetWidth)-2)+'px';
	}
    // smUtils.getElementsByClassName('sm2playlist-box','div',self.o)[0].style.width = '100px';
  }

  this.init();

}

function SPPLaylistItem(oLink,oPlaylist,nIndex) {
  var self = this;
  var oParent = oPlaylist;
  this.index = nIndex;
  this.origIndex = nIndex;
  this.userTitle = oLink.innerHTML;
  var sURL = oParent.items[this.index].url;
  this.o = document.createElement('li');
  this.o.innerHTML = '<a href="'+sURL+'"><span></span></a>';
  this.o.getElementsByTagName('span')[0].innerHTML = this.userTitle;

  this.setHighlight = function() {
    smUtils.addClass(self.o,'highlight');
  }

  this.removeHighlight = function() {
    smUtils.removeClass(self.o,'highlight');
  }

  this.setTooltip = function(sHTML) {
    self.o.title = sHTML;
  }

  this.onclick = function() {
    if (oParent.doShuffle) soundPlayer.toggleShuffle(); // disable shuffle, if on (should be oParent.oParent too, ideally)
    oParent.selectItem(self.index);
    oParent.play(self.index);
    return false;
  }

  this.init = function() {
    // append self.o somewhere
    // oParent.o.appendChild(self.o);
    document.getElementById('playlist-template').getElementsByTagName('ul')[0].appendChild(self.o);
    self.o.onclick = self.onclick;
  }

  this.init();

}


function SoundPlayer() {
  var self = this;
  this.urls = []; // will get from somewhere..
  this.currentSound = null; // current sound ID (offset/count)
  this.lastSound = null;
  this.oPlaylist = null;
  this.oSMPlayer = null;
  this.playState = 0;
  this.paused = false;
  this.options = {
    'allowScrub': true,      // let sound play when possible while user is dragging the slider (seeking)
    'scrubThrottle': false   // prevent scrub update call on every mouse move while dragging - "true" may be nicer on CPU, but track will update less
  }
  var u = smUtils; // alias

  this.reset = function() {
    // this.sliderPosition = 0;
    self.oSMPlayer.reset();
  }

  this.whileloading = function() {
    if (this.sID != self.currentSound) return false;
    // "this" scoped to soundManager SMSound object instance
    // this.sID, this.bytesLoaded, this.bytesTotal
    // soundManager._writeDebug('whileLoading: '+parseInt(this.bytesLoaded/this.bytesTotal*100)+' %');
    self.oSMPlayer.setLoadingProgress(Math.max(0,this.bytesLoaded/this.bytesTotal));
    self.oSMPlayer.getTimeEstimate(this);
  }

  this.onload = function() {
    if (this.sID != self.currentSound) return false;
    // force slider calculation (position) update?
    // soundManager._writeDebug('<b>time, estimate: '+this.duration+', '+this.durationEstimate+'</b>');
    soundManager._writeDebug('soundPlayer.onload()');
    self.oSMPlayer.setLoadingProgress(1); // ensure complete
    self.setMetaData(this);
    self.oSMPlayer.setLoading(false);

  }

  this.onid3 = function() {
    if (this.sID != self.currentSound) return false;
    soundManager._writeDebug('SoundPlayer.onid3()');
    // update with received ID3 data
    self.setMetaData(this);
  }

  this.onfinish = function() {
    // sound reached end - reset controls, stop?
    // $('controls').getElementsByTagName('dd')[0].innerHTML = 'Finished playing.';
    soundManager._writeDebug('SoundPlayer.onfinish()');
    self.oSMPlayer.moveToEnd();
    self.setPlayState(false);
  }

  this.onplay = function() {
    // started playing?
    soundManager._writeDebug('.onplay!');
  }

  this.whileplaying = function() {
    if (this.sID != self.currentSound) return false;
    // this.sID, this.position, this.duration
    // with short MP3s when loading for >1st time, this.duration can be null??
    var duration = (!this.loaded?this.durationEstimate:this.duration); // use estimated duration until completely loaded
    if (this.position>duration) return false; // can happen when resuming from an unloaded state?
    var newPos = Math.floor(this.position/duration*self.oSMPlayer.xMax);
    if (newPos != self.oSMPlayer.x) { // newPos > self.oSMPlayer.x
      if (!self.oSMPlayer.busy) {
        self.oSMPlayer.moveTo(newPos);
        self.oSMPlayer.update();
      }
    }
    // soundManager._writeDebug(Math.abs(this.position-self.oSMPlayer.lastTime));
    if (Math.abs(this.position-self.oSMPlayer.lastTime)>1000) self.oSMPlayer.updateTime(this.position);
  }

  this.onUserSetSlideValue = function(nX) {
    // called from slider control
    var x = parseInt(nX);
    // soundManager._writeDebug('onUserSetSlideValue('+x+')');
    // play sound at this position
    var s = soundManager.sounds[self.currentSound];
    if (!s) return false;
    var nMsecOffset = Math.floor(x/self.oSMPlayer.xMax*s.durationEstimate);
    soundManager.setPosition(self.currentSound,nMsecOffset);
  }

  this.setTitle = function(sTitle) {
    var title = (typeof sTitle == 'undefined'?'Untitled':sTitle);
    self.oSMPlayer.setTitle(title);
    self.oSMPlayer.refreshScroll();
  }

  this.setMetaData = function(oSound) {
    // pass sound to oSMPlayer
    self.oSMPlayer.setMetaData(oSound);
  }

  this.setLoading = function(bLoading) {
    self.oSMPlayer.setLoading(bLoading);
  }

  this.setPlayState = function(bPlaying) {
    self.playState = bPlaying;
    self.oSMPlayer.setPlayState(bPlaying);
	if(bPlaying){
		MM_changeProp('listenbut','','style.display','none','DIV');MM_changeProp('pausebut','','style.display','block','DIV');
	}else{
		MM_changeProp('pausebut','','style.display','none','DIV');MM_changeProp('listenbut','','style.display','block','DIV');
	};
  }

  this.refreshDetails = function(sID) {
    var id = (sID||self.currentSound);
    if (!id) return false;
    var s = soundManager.getSoundById(id);
    if (!s) return false;
    soundManager._writeDebug('refreshDetails(): got sound: '+s);
    // in absence of ID3, use user-provided data (URL or link text?)
    self.setTitle(self.oPlaylist.getCurrentItem().userTitle);
  }

  this.volumeDown = function(e) {
    self.oSMPlayer.volumeDown(e);
  }

  this.togglePause = function() {
    if(self.oSMPlayer) {self.oSMPlayer.togglePause();};
  }

  this.toggleShuffle = function() {
    self.oSMPlayer.toggleShuffle();
  }

  this.toggleRepeat = function() {
    self.oSMPlayer.toggleRepeat();
  }

  this.toggleMute = function() {
    // soundManager._writeDebug('soundPlayer.toggleMute()');
    self.oSMPlayer.toggleMute();
  }

  this.togglePlaylist = function() {
    soundManager._writeDebug('soundPlayer.togglePlaylist()');
    self.oPlaylist.toggleDisplay();
    self.oSMPlayer.togglePlaylist();
  }

  this.init = function() {
    self.oSMPlayer = new SMPlayer(self);
  }

}

var soundPlayer = new SoundPlayer();

function initStuff() {
  soundPlayer.init(); // load mp3, etc.
  setTimeout(initOtherStuff,20);
}

function initOtherStuff() {
  soundPlayer.oPlaylist = new SPPlaylist(soundPlayer,null);
  soundPlayer.oPlaylist.searchForSoundLinks();
  soundPlayer.oPlaylist.createPlaylist();
  soundPlayer.oPlaylist.createTweens(); // make tweens for playlist
}

soundManager.debugMode = (window.location.toString().match(/debug=1/)?true:false); // set debug mode
soundManager.defaultOptions.multiShot = false;

soundManager.onload = function() {
  // called after window.onload() + SoundManager is loaded
  soundManager._writeDebug('<b><a href="http://www.schillmania.com/projects/soundmanager2/">www.schillmania.com/projects/soundmanager2/</a></b>');
  soundManager._writeDebug('<b>-- jsAMP v0.99a.20071010 --</b>',1);
  initStuff();
}
